About Annapurna Interactive
Established in 2016, Annapurna Interactive works with independent game creators from around the world, helping them create and release personal experiences for everyone.
Published
6
Silent Hill: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996. Players can explore St. Amelia, where fog-soaked streets, abandoned communities, and forgotten corners tell their story through atmosphere and history. Reality and delusion subtly intertwine to lure players into the depths of St. Amelia's grounded, tangible world.

Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures. See the world through the eyes of a stray and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world.

Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop. The newest member of the space program in a small village on the planet Timber Hearth, the player navigates a space shuttle and travels across their solar system to get to the bottom of its mysteries by exploring the cosmos and gathering the knowledge hidden within each of the system's planets, left behind by another civilization in the distant past.

What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State. Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death. It's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us. You'll follow Edith Finch as she explores the history of her family and tries to figure out why she's the last Finch left alive.

A first-person exploratory game taking place in 1995 in which Katie, a university student back from Europe, arrives at her family's newly inherited mansion only to find nobody there, with a note from her younger sister Sam suggesting that she's left home. Katie must explore the mansion to put together the stories of where her parents have gone and why Sam has decided to leave.

A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.







