About Black Isle Studios
Black Isle Studios, an Irvine-based division of Interplay Entertainment established in 1996, shaped the landscape of computer role-playing games through the development of the Fallout series and Planescape: Torment, while also publishing the Baldur's Gate and Icewind Dale franchises. Named after a Scottish isle reflecting founder Feargus Urquhart's heritage, the studio closed in 2003 during Interplay's financial downturn, but was revived in 2012 and continued its legacy with the 2021 release of Baldur's Gate: Dark Alliance remastered.
Developed
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A turn-based tactical Western RPG in which the Chosen One is tasked with exploring post-nuclear California to locate and retrieve the fabled Garden of Eden Creation Kit for their famine-stricken tribe, while coming into contact through branching dialogue trees with numerous tribes, factions and micro-civilizations, each with their own virtues, vices, socioeconomic situations and political agendas.

The Vault Dweller is tasked with exploring post-nuclear California in order to retrieve a water chip to replace the broken chip of Vault 13, their home, which they are the first person to ever leave. The player will engage in Western RPG character building and turn-based tactical combat while getting to know settlements and factions of people, mutants and ghouls through branching dialogue trees.





