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Game studio

Konami Computer Entertainment Japan

JapanFounded 1996Part of Konami
About

About Konami Computer Entertainment Japan

Konami Computer Entertainment Japan was one of Konami's video game development subsidiaries, best known for some of its parent company's most successful video game franchises, including Metal Gear and licensed media franchises such as Yu-Gi-Oh!. On April 1, 2005 KCEJ was merged into the parent company while Hideo Kojima formed his own subsidiary, Kojima Productions.

Catalog

Developed

5
Metal Gear Solid 3: Subsistence
2005

Metal Gear Solid 3: Subsistence continues the Metal Gear Solid series tradition of follow-up enhanced, international version releases. Subsistence's online multiplayer component, titled Metal Gear Online, consists of five tournament-style game modes, each with a capacity of up to eight players. This mode pits players, each playing as a generic soldier against each other in deathmatch battles and variations of capture the flag, using stages, items, maneuvers, and units (such as the KGB, GRU or Ocelot Unit) from the main game.

HistoricalSurvivalFantasy
Metal Gear Solid 3: Snake Eater
2004

Metal Gear Solid 3: Snake Eater is the prequel to the entire Metal Gear series. Most of the series' defining gameplay elements have been carried over and as before, Snake must use stealth and wits rather than brute force to infiltrate enemy zones and eliminate his major adversaries. Unlike the previous games, this installment takes place in a large outdoor jungle. Snake is able to use camouflage, climb trees, hide in tall grass or wear clothes that make him less noticeable.

HistoricalSurvivalFantasy
Metal Gear Solid 2: Substance
2002

Metal Gear Solid 2: Substance is a re-vamped and revised edition of the original Metal Gear Solid 2: Sons of Liberty, in which Solid Snake must recover the stolen Metal Gear Ray from a group of terrorists bent on using its power for unthinkable reasons. Along with the original espionage shooter comes a collection of 200 VR missions. Missions range from killing certain targets and using particular weapons, as well as seeing the world of Solid Snake from different perspectives and styles, with first-person target modes and a variety mode including crazy characters of different shapes and sizes. Also included are various alternative missions, ranging from the protagonist sneaking around and snapping photos of targets to bomb disposal, all out destruction, and more.

StrategyAdventureStealth
Metal Gear Solid 2: Sons of Liberty
2001

Metal Gear Solid 2: Sons of Liberty is the sequel to the espionage action game Metal Gear Solid. Much of the gameplay remains the same, as the game's protagonist has to sneak past guards, outsmart them using various gadgets and defeat the tricky boss enemies. The game expanded its predecessor's cover mechanic, with Solid Snake or Raiden able to take cover behind walls or objects and pop out to shoot at enemies, while the improved enemy AI allowed enemies to also take cover from the player. Metal Gear Solid 2 is considered to be one of the greatest video games of all time, as well as a leading example of artistic expression in video games.

StrategyAdventureStealth
Metal Gear Solid
1998

Metal Gear Solid is a stealth game created by Hideo Kojima which follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake. Despite a transition to 3D, Metal Gear Solid's gameplay remains similar to his predecessors. The game utilizes a traditional top-down view and the player must navigate the protagonist Solid Snake through the game's areas without being detected. Detection will set off an alarm which draws armed enemies to his location. Conversations with Snake's allies and cutscenes are used extensively to advance the plot and gain more insight into it. Metal Gear Solid is regarded as one of the greatest and most important video games of all time, and helped popularize the stealth genre and in-engine cinematic cutscenes.

Sci-FiSurvivalStrategy

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