Published
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Runers is a top-down rogue-like dungeon shooter where you explore a vast underground labyrinth and face fierce monsters and bosses. As the game advances further into the dungeon, you will gather Runes, which will be used to combine into 285 unique spells. Discovering new spells will unlock their entries in your Runedex; unlock them all! But be careful – if you die, your playthrough is finished. We wanted to make a game that had a lot of replayability, customization, and discovery. Almost every design choice we made focused on furthering those three goals. We want the player to be able to choose the playing style that suits them: long range sniper, mid range run and gun, or an up close brawler. There are many features to facilitate this level of customization. When you earn enough experience you will level up and be able to choose from 4 random traits to make you even stronger. Each floor is procedurally generated, so the enemies, rooms, event rooms, and bosses you face are all randomly chosen, making every playthrough different. You will not encounter everything in the game in one playthrough, or even five: there is always something new to encounter.

Sid Meier's Civilization V is a turn-based strategy game in which players lead a civilization from the ancient era through the future. Players found cities, research technologies, build improvements, train military units, and engage in diplomacy with AI or human opponents. Victory can be achieved through domination, science, culture, diplomacy, or by having the highest score when time runs out. The game features a hex-based tile system, city-states as minor factions, and ranged combat that prevents unit stacking on a single tile.



