Bounced off it hard. Not for me, clearly a me problem.



Inside is a puzzle-platformer developed by Playdead, presented in a 2.5D side-scrolling format with a dark, predominantly monochromatic visual style. The player controls an unnamed boy navigating a dystopian environment, solving environmental puzzles, avoiding hostile guards and creatures, and using a mind-control device to manipulate bodies in order to progress. The game features no dialogue or HUD, relying on visual and audio cues to guide the player through its increasingly surreal and dangerous settings.
Inside © 2016 Playdead
Bounced off it hard. Not for me, clearly a me problem.
Gorgeous, confident, and quietly brilliant.
Exactly my kind of thing. The systems just click.
Mechanically tight and endlessly replayable. Highly recommend.
Exactly my kind of thing. The systems just click.

