About Supergiant Games
Supergiant Games is an American video game development company based in San Jose, California. It was founded in 2009 by Amir Rao and Gavin Simon, and currently consists of employees in San Jose and other locations. Several of its team members were former developers from the Electronic Arts Los Angeles studio, which developed the Command & Conquer series of video games.
Developed
3
A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.

Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.

A hack-and-slash RPG featuring a reactive narrator, various unlockable weapons, weapon upgrades, practice mini-games and optional difficulty modifiers, set in an imaginary world in the aftermath of an uncertain apocalypse, in which the player embodies a teenager with a troubled past as he and the narrator work together to rebuild the world out of a persisting hub called the Bastion.
Published
3
A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.

Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.

A hack-and-slash RPG featuring a reactive narrator, various unlockable weapons, weapon upgrades, practice mini-games and optional difficulty modifiers, set in an imaginary world in the aftermath of an uncertain apocalypse, in which the player embodies a teenager with a troubled past as he and the narrator work together to rebuild the world out of a persisting hub called the Bastion.




