Exactly my kind of thing. The systems just click.



A hack-and-slash RPG featuring a reactive narrator, various unlockable weapons, weapon upgrades, practice mini-games and optional difficulty modifiers, set in an imaginary world in the aftermath of an uncertain apocalypse, in which the player embodies a teenager with a troubled past as he and the narrator work together to rebuild the world out of a persisting hub called the Bastion.
Exactly my kind of thing. The systems just click.
Wanted to love it, couldn't get past the pacing.
Bounced off it hard. Not for me, clearly a me problem.
Bastion © 2011 Supergiant Games